Supercopier+5+unity+top !new! <High-Quality – 2024>
using UnityEngine; using System.Diagnostics; using System.IO;
CopyWithSupercopier(sourcePath, destinationPath); } supercopier+5+unity+top
string output = process.StandardOutput.ReadToEnd(); string errors = process.StandardError.ReadToEnd(); using UnityEngine; using System
public class SupercopierIntegration : MonoBehaviour { void Start() { string sourcePath = @"C:\Source\Assets"; string destinationPath = @"C:\Destination\Assets"; } string output = process.StandardOutput.ReadToEnd()
void CopyWithSupercopier(string source, string destination) { try { // Construct the command. This may vary based on Supercopier's CLI options. string command = $"supercopier \"{source}\" \"{destination}\"";
process.WaitForExit();

